Daniel Bohrer do Nascimento
Art-Director @ Mighty Canvas
Vancouver, Canada
About
- 3D Art-Director and Project Lead, experienced leading teams for AAA productions.
- Senior Texture and Look-Dev Artist, experienced with multiple rendering engines like Unreal, Arnold, Guerilla, Unity 3D, V-Ray and Renderman.
Skills
Art DirectionTeam ManagementTexturingLook DevelopmentRenderingLightingShadersTeachingPBR TexturingPhysically Based RenderingR&D
Software proficiency
Substance 3D Painter
Mari
Substance 3D Designer
Unreal Engine
Arnold
GuerillaRender
RenderMan
V-Ray
Unity
Maya
3ds Max
ZBrush
Mudbox
Nuke
After Effects
Photoshop
DaVinci Resolve
Productions
Video Game
Scavengers
Year
2021
Role
Senior Textures Artist
Company
Roarty Digital Inc.
Video Game
Marvel's Avengers
Year
2020
Role
Senior Textures Artist
Company
Roarty Digital Inc.
Video Game
Gears 5
Year
2019
Role
Senior Character Artist
Company
The Coalition
Video Game
Gears of War 4
Year
2016
Role
Senior Character Artist
Company
The Coalition
Movie
La Vie
Year
2007
Role
Director / CG Artist
Company
Personal (VFS)